3d max modeling iron metal knot
Here i will show you how to make a 3d-max-modeling-iron-metal-knot.
[1]Firstly go to geometry>extended primitive>torus knot,drag it in top view port.
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[2]When you placed the knot in the top view port adjust parameters
radius:18 approx
segment:120.As shown in the picture.
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[3]Now I want to apply materials on knot press M, click on the shader Basic
parameter,select multiple layers,adjust the first specular layer then second.
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[4]After that,go the map option click on it,select raytrace apply it.
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[5]now, you will get the final image.
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3d max modeling iron metal knot|photoshop 3d tutorial



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