3d model object collection
Here, I am going to tell you how to make a 3d-model-object-collection.
[1]Open or reset 3D max,click on geometry>box,drag it to on top view port of size,l:40, w:40, h:40.
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[2]Open the modifier list,pick the mesh smooth modifier and apply on it
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[3]Click on geometry>cylinder,drag it to on top view port of size,radius:40,h:40.
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[4]Open the modifier list,pick the mesh smooth modifier and apply on it
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[5]Then, Click on geometry>sphere,drag it to on top view port of size,radius:16.75,segmebt:32.
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[6]Pick up a plane drag it to on top view port of size,length:371,width:328.
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[7]Select box, Open the material editor or press M,adjust the first specular layer
Level:59, glossiness:50, Anistropy:30
Second specular layer-Level:61, glossiness:25
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[8]Open the map,click on BUMP, select bitmap{i took brick map} and apply it.
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[9]Select the cylinder, Open the material editor or press M,adjust the first specular layer-Level:52, glossiness:41.
Second specular layer-Level:32, glossiness:22.
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[10]Open the map,click on Diffuse color and select map checker and apply it.
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[11]Select the sphere, Open the material editor or press M,adjust the first specular layer-Level:44, glossiness:33.
Second specular layer-Level:40, glossiness:69.
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[12]Again Open the map,click on BUMP and select bitmap of your choice and apply it.
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[13]Select the plane, Open the material editor or press M,adjust the first specular layer-Level:45, glossiness:51.
Second specular layer-Level:41, glossiness:0.
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[14]And in the last,click on refraction and select reytrace of and apply. it.
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3d model object collection|Free 3d studio max tutorial



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