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Creative Planet’s Digital Production BuZZ - News

Creative Planet’s Digital Production BuZZ - News
As the editing component of the new Adobe Production Studio, Premiere Pro 2 has received a major interface overhaul, with a look in common with the other

free 3d model dice game cube tutorial

Here, we are going to tell you, how to make a free-3d-model-dice-game-cube in 3d max.

[1] firstly, go to the create a box in the top view port.
free 3d-model dice game cube.1

[2]Then go to geometry> Standard primitive>cylinder,create a cylinder of small size in the front view port and copy it six times.
free 3d-model dice game cube.2

free 3d-model dice game cube.3

[3]Select the box, go to the Compound primitive,click on boolean then click on cylinder you will see that box has a shape of cylinder in it as shown in the image.
free 3d-model dice game cube.4

free 3d-model dice game cube.5

[4]Then go to the modifier list and select MESH SMOOTH and apply on box.
free 3d-model dice game cube.6

[5]Go to the create a plane in the top view port.
free 3d-model dice game cube.7

[6]Now select the tube,press M,select a sphere,adjust the parameters
first specular level:71,Glossiness:40,
Second specular level:40,Glossiness:25.
Now,click on MAP panel click refraction,open raytrace and apply.
free 3d-model dice game cube.8

free 3d-model dice game cube.9

[7]This is the final image.
free 3d-model dice game cube.10

free 3d model dice game cube tutorial |Free 3d studio max tutorial

AUTODESK 3d model letters tutorial

Here, we are going to tell you, how to make an AUTODESK-3d-model-letters in 3d max.

[1] firstly, go to the create a plane in the top view port.
AUTODESK-3d-model-letters1

[2]Go to the text menu and select A alphabet in the front view port,similarly take other alphabet and place like this as shown in the picture and press M, select materials of your choice and apply them on the text.
AUTODESK-3d-model-letters2

[3]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:103,Glossiness:0,
Second specular level:78,Glossiness:0.
Now,click on MAP panel click refraction,open raytrace and apply.

AUTODESK-3d-model-letters3

[4]This is the final image.
AUTODESK-3d-model-letters4

AUTODESK 3d model letters tutorial|Free 3d studio max tutorial

3d model crystal diamond ring tutorial

Here, we are going to tell you, how to make a 3d-model-crystal-diamond-ring in 3d max.

[1] firstly, go to the create a plane in the top view port.
3d-model-crystal-diamond-ring1

[2]Then go to geometry> Standard primitive> Tube of size
Radius1:54,Radius2:43, Height:13, Height:16.After that go to the modifier list and select mesh smooth and apply it.
3d-model-crystal-diamond-ring2

3d-model-crystal-diamond-ring3

[3]Now select the tube,press M,select a sphere,adjust the parameters
first specular level:75,Glossiness:45,
Second specular level:68,Glossiness:31.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-crystal-diamond-ring4

3d-model-crystal-diamond-ring5

[4]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:93,Glossiness:56,
Second specular level:70,Glossiness:41.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-crystal-diamond-ring6

3d-model-crystal-diamond-ring7

[5]In the last go to the light option,pick OMNI light and place it in the top view port.
3d-model-crystal-diamond-ring8

3d-model-crystal-diamond-ring9

[6]This the final output.
3d-model-crystal-diamond-ring10

3d model crystal diamond ring tutorial |Free 3d studio max tutorial

3d model vase pot tutorial

Here, we are going to tell you, how to make a 3d-model-vase-pot in 3d max.

[1]firstly, go to the create a plane in the top view port.
3d-model-vase-pot1

[2]Go to the shapes>line, create a shapes like this as shown in the picture.
3d-model-vase-pot2

[3]Go to the modifier list,select lathe,shell and mesh smooth and apply it.
3d-model-vase-pot3

[4]Now, go to the AEC extended,click on Foliage and select a foliage of your choice and place it on the top of the pot.
3d-model-vase-pot4

[5]Now select the pot,press M,select a sphere,adjust the parameters
first specular level:70,Glossiness:58,
Second specular level:69,Glossiness:49.
3d-model-vase-pot5

[6]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:70,Glossiness:55,
Second specular level:68,Glossiness:89.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-vase-pot6

3d-model-vase-pot7

[7]This the final image.
3d-model-vase-pot8

3d model vase pot tutorial|Free 3d studio max tutorial

3d model teapot coffee mug tutorial

Here, I will show you how to make a 3d-model-teapot-coffee-mug in 3D max.

[1]Open 3D max go to geometry>teapot,drag it to on the top view pot of size
Radius:31, segments:18 and unable teapot part as shown in the figure.
3d-model-teapot-coffee-mug1

[2]Now we have make cups,click on the teapot,we have its parameters,for cups, Radius:22, segments:18 and in teapot parts disable {spout and lid},so we have a cup.Now copy it as many you want to create.
3d-model-teapot-coffee-mug2

[3]Assign the teapot and cups in the top view port as shown in the image.
3d-model-teapot-coffee-mug3

[4]Now,got to geometry>plane,and drag it to in top view port of size
length:340, width:430, length segment:4, width segment:4
3d-model-teapot-coffee-mug4

[5]Select the teapot and cups Open material editor or press M,select multi layer basic parameters
first Specular level:63, glossiness:36.
Second specular level:55, glossiness:17.Then click on map and open refractive index select raytrace and apply it.
3d-model-teapot-coffee-mug5

3d-model-teapot-coffee-mug6

[6]Select the plane Open material editor or press M,select multi layer basic parameters
first Specular level:63, glossiness:54.
Second specular level:55, glossiness:10.Then click on map and open refractive index select raytrace and apply it.
3d-model-teapot-coffee-mug7

3d-model-teapot-coffee-mug8

[7]Last and the final thing to do is Rendering press F10 select the size of your output save the file and click on render button.
3d-model-teapot-coffee-mug9

[8]This is final output.
3d-model-teapot-coffee-mug10

3d model teapot coffee mug tutorial |Free 3d studio max tutorial

3d model sphere globes tutorial

Here, I am going to tell you how to make a 3d-model-sphere-globes.

[1]Open or reset 3D max,click on geometry>plane,drag it to on top view port of size,l:730, w:620.
3d-model-sphere-globes1

[2]Select the geometry>standard primitive>sphere of size,
Radius:28, Segments:32.
3d-model-sphere-globes2

[3]Select the sphere and copy 5 times of different radius and assign in a row as shown in the picture.
3d-model-sphere-globes3

[4]Select the plane, Open the material editor or press M,adjust the first specular layer
Level:74, glossiness:61, Anisotropy:0
Second specular layer-Level:81, glossiness:21
3d-model-sphere-globes4

[5]Open the map,click on refraction, select reytrace and apply it.
3d-model-sphere-globes5

[6]Select the sphere, Open the material editor or press M,adjust the first specular layer
Level:62, glossiness:13, Anisotropy:0
Second specular layer-Level:75, glossiness:44
3d-model-sphere-globes6

[7]Open the map,select a diffuse color of your choice, click on refraction, select reytrace and apply it.
3d-model-sphere-globes7

[8]This is the final image.
3d-model-sphere-globes8

3d model sphere globes tutorial|Free 3d studio max tutorial

3d model pot vase tutorial

Here, I am going to tell you how to make a 3d-model-pot-vase in 3d max.

[1]Open or reset 3D max,click on splines>line,draw a line in the front view port as shown in the figure.
3d-model-pot-vase1

3d-model-pot-vase2

[2]Open the modifier list select LATHE modifier and apply it.
3d-model-pot-vase3

[3]Again,Open the modifier list select SHELL modifier and apply it.
3d-model-pot-vase4

[4]You have a figure on the top view port as shown in the picture.
3d-model-pot-vase5

[5]Select the geometry>standard primitive>plane of size,
length:2408, Segments:2446.
3d-model-pot-vase6

[6]Select all the spheres, Open the material editor or press M,adjust the first specular layer
Level:49, glossiness:9, Anisotropy:79
3d-model-pot-vase7

[7]Again,Select the plane, Open the material editor or press M,adjust the first specular layer
Level:64, glossiness:5, Anisotropy:0
Second specular layer
Level:55, glossiness:17, Anisotropy:0
3d-model-pot-vase8 .

[8]Open the map channel, select refraction and add raytrace to it, then apply on the object.
3d-model-pot-vase9

[9]This is final output.
3d-model-pot-vase10

3d model pot vase tutorial |Free 3d studio max tutorial

3d model plastic coat button

Here, we are going to tell you, how to make a 3d-model-plastic-coat-button in 3d max.

[1] firstly, go to the create a plane in the top view port.
3d-model-plastic-coat-button1

[2]Go to geometry>extended primitive>ring wave, draw a ring wave of size
radius:65,Ring width:31,sides:200,height:6.
3d-model-plastic-coat-button2

[3]Select the ring wave, right click on it and convert it to Editable mash.
3d-model-plastic-coat-button3

[4]After that,go to the modifier list,select mesh smooth and apply on the ring wave.
3d-model-plastic-coat-button4

[5]Now select the plane,press M,select a sphere,adjust the parameters
first specular level:73,Glossiness:43,
Second specular level:61,Glossiness:6.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-plastic-coat-button5

3d-model-plastic-coat-button6

[6]Select the ring wave, press M, select another sphere,adjust the parameters
first specular level:93,Glossiness:56,
Second specular level:70,Glossiness:41.
Now,click on MAP panel click refraction,open raytrace and apply.
3d-model-plastic-coat-button7

3d-model-plastic-coat-button8

[7]In the last go to the light option,pick OMNI light and place it in the top view port.
3d-model-plastic-coat-button9

[8]This the final image.
3d-model-plastic-coat-button10

3d model plastic coat button|Free 3d studio max tutorial

3d model object collection

Here, I am going to tell you how to make a 3d-model-object-collection.

[1]Open or reset 3D max,click on geometry>box,drag it to on top view port of size,l:40, w:40, h:40.
3d-model-object-collection1

[2]Open the modifier list,pick the mesh smooth modifier and apply on it
3d-model-object-collection2

[3]Click on geometry>cylinder,drag it to on top view port of size,radius:40,h:40.
3d-model-object-collection3

[4]Open the modifier list,pick the mesh smooth modifier and apply on it
3d-model-object-collection4

[5]Then, Click on geometry>sphere,drag it to on top view port of size,radius:16.75,segmebt:32.
3d-model-object-collection5

[6]Pick up a plane drag it to on top view port of size,length:371,width:328.
3d-model-object-collection6

[7]Select box, Open the material editor or press M,adjust the first specular layer
Level:59, glossiness:50, Anistropy:30
Second specular layer-Level:61, glossiness:25
3d-model-object-collection7

[8]Open the map,click on BUMP, select bitmap{i took brick map} and apply it.
3d-model-object-collection8

[9]Select the cylinder, Open the material editor or press M,adjust the first specular layer-Level:52, glossiness:41.
Second specular layer-Level:32, glossiness:22.
3d-model-object-collection9

[10]Open the map,click on Diffuse color and select map checker and apply it.
3d-model-object-collection10

[11]Select the sphere, Open the material editor or press M,adjust the first specular layer-Level:44, glossiness:33.
Second specular layer-Level:40, glossiness:69.
3d-model-object-collection11

[12]Again Open the map,click on BUMP and select bitmap of your choice and apply it.
3d-model-object-collection12

[13]Select the plane, Open the material editor or press M,adjust the first specular layer-Level:45, glossiness:51.
Second specular layer-Level:41, glossiness:0.
3d-model-object-collection13

[14]And in the last,click on refraction and select reytrace of and apply. it.
3d-model-object-collection14

[15]This is the final image.
3d-model-object-collection15

3d model object collection|Free 3d studio max tutorial